Sports app development for iOS and Android

Sports apps live on phones: on the sideline, in the stands, in the car on the way to a tournament. They have to load fast on a bad connection, survive a traffic spike at kickoff, and make sense to someone using one hand.

We design and build iOS and Android apps for teams, leagues, athletes, and fans. One senior team covers product, design, mobile, and backend, so the app and the systems behind it are built to work together.

Trusted By

Union Baseball Systems
Nike
adidas
Game Winner
Headband
Lacrosse All Stars
Union Baseball Systems
Nike
adidas
Game Winner
Headband
Lacrosse All Stars
Union Baseball Systems
Nike
adidas
Game Winner
Headband
Lacrosse All Stars
Union Baseball Systems
Nike
adidas
Game Winner
Headband
Lacrosse All Stars
Union Baseball Systems
Nike
adidas
Game Winner
Headband
Lacrosse All Stars
Union Baseball Systems
Nike
adidas
Game Winner
Headband
Lacrosse All Stars
Union Baseball Systems
Nike
adidas
Game Winner
Headband
Lacrosse All Stars
Union Baseball Systems
Nike
adidas
Game Winner
Headband
Lacrosse All Stars

What We Build

Team and league apps

Schedules, rosters, availability, messaging, and results for clubs, schools, and leagues.

Athlete apps

Training plans, performance tracking, film, and recruiting profiles built around how athletes actually train.

Fan apps

Live scores, content, push notifications, and gameday features that give fans a reason to open the app between games.

Live and real-time features

Live scoring, play-by-play, chat, and notifications that stay in sync when everyone opens the app at once.

App store launch

Submission, review, release management, and the analytics to see what users do after they install.

Who It's For

  • Clubs, leagues, and events that have outgrown off-the-shelf team apps
  • Sports startups whose product is the app
  • Media brands and creators taking their audience to mobile
  • Equipment and apparel brands building a companion app

How We Work

  1. Scope

    A working session to pin down the user, the one job the product has to do, and what can wait. You leave with a written scope and a build plan.

  2. Build

    Senior engineers ship in short cycles, so you review working software as it takes shape instead of status decks.

  3. Launch

    App store submission, hosting, monitoring, and a launch-day checklist, so the first real users have a clean experience.

  4. Grow

    Stay on with the same team for the next release, or hand the product off to your own engineers with documented code.

Questions We Get

Do you build for both iOS and Android?

Yes. We build native-quality apps for both platforms, and choose the approach, shared codebase or fully native, based on what the product needs: camera and video work, offline use, wearables, and budget all factor in.

Should we build a custom app or use an off-the-shelf team app?

If scheduling and messaging are all you need, an existing product is usually the right call. Custom makes sense when the app is your product, when your workflow does not fit a template, or when you need to own the data and the experience.

Can you connect the app to our existing data and systems?

Yes. We integrate with stat and schedule feeds, registration and ticketing systems, video providers, and your own databases, and build the backend that ties them together.

What happens on game day when traffic spikes?

We plan for it. Caching, real-time infrastructure, and load testing are part of the build, because the moment that matters most is the one where everyone opens the app together.

Have a project in mind?

Book a 30-minute call and we will map out how to ship it.